Hello! First off, I want to thank you for your interest in my little project! It's been about 2 months since I started developing my game, and to be honest I am kind of surprise at how far I've gotten. With that being said, I am happy to say that I will now start posting here weekly with my progress in game. To kick off my logs I guess I'll quickly go over what has been done, and what I am planning to do in the future.
There are a few big milestones I have achieved these last 2 months.
1. Created a workable dungeon generator that creates random levels
-Includes a minimap
-Includes generation of random special rooms.
-Includes generation of boss rooms
2. Currently 2 "Levels" exist in the game, one is a dungeon, one is a town.
3. Concepted the art of 2 of the playable characters, aiming for 4 total.
-Spritework for 1 of the characters is in progress
4. Code for the framework of combat is complete
-Light, heavy, and charge attacks have been implemented
5. Code for the framework for enemies and bosses is complete
-Basic enemy and Boss framework created
6. Code for Arcana, the spell engine + deck-building element of the game is partially complete
-Basic functionality of the spell casting works
-Basic UI for the system complete
7. Code for the shop UI in town is complete
-Basic Inn functionality is done
-Basic Alchemy functionality is done
8. Code and UI for the Inventory system is complete
-Includes player inventory, player equipment, player Arcana Deck, and player stats.
9. Code and UI for the dialogue system has been implemeted
10. Code and framework for the player state engine has been created
11. Creation of the world map
I think that just about covers all the major things that have been done for the game, there were many minor things but just for the sake of my sanity, I did not post it. Well, that about covers what I have done so far. Tune in next week for more game updates! I will try to post more videos and images of the game, cause admittedly it's pretty bare around this blog. Have a nice week :]
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